You won’t need a hammer or a screwdriver; maybe you’ll need a tape measure—though preferably one in digital form on the top and side of your computer screen. Like any job, there’s an established set of tools that most interaction and interface designers use to create their projects. Programs such as Photoshop, Balsamiq, xScope, and others are critical components of the interface-building process. In this chapter you’ll find a general strategic outlay for planning the design of a mobile application. Using the steps and techniques presented, you’ll be prepared for the different phases a design evolves through during its infancy, before a programmer writes the first lines of code.
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